Just does not understand PSO2 on a level
I have seen JP players provide a response that I believe makes a whole lot of buy PSO2 Meseta since to me as a new PSO2 player. The iteration we have in NA right now has a lot of stuff that had been slowly introduced to the JP game during the last 8 years; fresh weapon tiers, sub courses, amount caps, new courses, skill points, the multitude of unique quests, etc.. It is kinda like we have been dropped into the center of a system of nested menus. Try to enter it with this in mind, this is an 8 year old MMO with that much additional content since the vanilla version.
With relieving some of the anxiety, that being said, spending 1-2 hours viewing new participant guides and guides on particular builds will go a very long way. I felt exactly the exact same, overwhelmed with the bulk of content with little. I'm still learning a lot every time I log on and I'm likely unknowingly doing some things quite suboptimally, but I feel a lot better after taking a while to learn what basic things I should know via YouTube guides.
As a new player I agree with Phantasy Star Online 2 giving zero guidance. This is part of it being. Phantasy Star Online 2 came out in 2012. Hell, FFXIV did a helluva lot more to allow you to understand what you should be doing and came out. The og PSO game came out until the theme-park MMO formula is based, which is mainly my fear with all the NA launch of PSO2, because it mostly retains the base formula
The mission/gameplay multiplayer arrangement is closer to something like Monhun or even Warframe than what individuals would normally expect from an MMO these days. I also play FFXIV and I really like it, but it's definitely going to be a difficult sell for my friends who enjoy content such as that with courses that have specific roles and tasks and a hotbar filled with abilities, tighter combat where there is a lot more emphasis on group co-ordination and rotation muscle memory.
PSO2 plays more quickly and loose, it's intended to be more casual and far more things will get you murdered but also you won't wipe; that does not mean there is not any challenging content, however PSO2 is not the same beast. This is coming from someone where FFXIV didn't click before the fourth time that I attempted it, and I came to PSO2 having adored PSU on the Xbox 360 where I knew what to expect from the formula; FFXIV I immensely enjoyed after I got past ARRI imagine it'd be a similar scenario for some of Phantasy Star Online 2 Meseta those less-facerollable PSO2 articles.
