I state classic has been the savior of the MMO gaming
Where did I state classic has been the savior of the MMO gaming. There's a stark difference in just how classic keeps you enjoying retailstores. The thought being retail is manner of WOW TBC Gold keep you playing is based off of metrics collected by Blizzard and ordered by Blizzard and their high ups where Classic's way to maintain you playing is simply bread crumbs in which you actually advance towards jobs. Ill consider classic's way of farming shit knowing I'll eventually get it on my weekend away versus Retails"come back in 3 months straight before your sub expires to find the next story bit."
It's difficult to go against the Legion circlejerk however legendarys, AP, and titanforging would be the worst thing to ever occur to WoW. They have been met with enormous positive feedback over 3 of the worst systems ever placed in the game. I was a raid logger and Legion completely snuffed out the whole way I played the game.
That's one of the greatest reasons I dropped Destiny two, that and the absurd cost of their expansions and also the season passes that had hardly any value in their reward tiers, only zero to anticipate and get excited about. Seeing QOL updates being touted as selling points was the last nail, however. Manipulative and sleezy and idle, absolutely fucking lazy and I have zero qualms stating that.
It stings a bit, but the title of the principal post also made me instantly think of Bungie, together with Destiny 2. They didn't care about all the player time spent grinding for their desirable rolls, seeing their items power-capped, then having to re-grind the exact same weapon and buy WOW Classic TBC Gold rolls, only with a new power cap. They didn't actually make the new drops different in any meaningful manner like sunsetting was likely to perform.
